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Some games I played felt extremely intense, as enemy players carefully coordinated to emerge victorious, while other matches filled with newcomers made it easier for me to win. The wide range of skill levels found in Plunder makes each match feel varied, with plenty of fun to be had throughout. It’s unclear if the skill-based matchmaking is any different in Plunder compared to Battle Royale, but the general feeling is that you’re less likely to come across only expert players (or newcomers). Since Plunder matches play a lot less competitively than Battle Royale, it appeals a wider degree of skill levels as well. Either way, there are lots of options for leveling up weapons within Plunder, making match-to-match progression more consistent than Battle Royale. Those who don’t feel like racking up a slew of eliminations to earn lots of XP can also take a more passive approach by completing nearby contracts.

Battling opponents earns players valuable weapon XP in turn, this allows players to quickly earn the best attachments. Plunder is also a fantastic way to level up my weapons thanks to the sheer number of engagements.
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The ability to spawn in with custom loadouts was also a welcome addition, as I could spend more time using my favorite weapons and learning how to use new ones instead of utilizing ground loot.
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Thankfully, Plunder doesn’t include a gas mechanic, meaning you’re free to explore and take in the sights however you see fit during the time limit. In Battle Royale, players are forced to move alongside the deadly gas, which can make it difficult to learn the ins and outs of certain points of interest as the gas influences how players maneuver throughout a match. The best thing about Plunder is how it lets people play and progress at their own pace. Everyone else is playing more aggressively as well, so Plunder can end up feeling like Team Deathmatch at certain hotspots like Al Mazrah City, Observatory, and Airport as players continuously drop in. Playing more aggressively also only made me better at winning gunfights, so I’d recommend Plunder to anyone looking to refine their Call of Duty playing skills. The rewards outweigh the risks, as taking an aggressive stance might lead to a satisfying team wipe, while losing the engagement simply cost me the time it took to respawn. Knowing I could respawn in a matter of seconds pushed me to play more aggressively.

While this might not seem like a big deal, it truly did impact the way I played. This is thanks to the respawn mechanic, which allows players who are killed to quickly get back into the action. In Plunder, luck still plays a role as players race to collect the most cash, but you aren’t penalized as hard when things go south. That’s one reason Battle Royale can be off-putting, even to the most hardcore of Call of Duty fans. Imagine entering a building, expecting to find armor plates, only to get subsequently outgunned by someone with a sliver of health left. Sure, skill plays a major role, but even an expert player can meet an untimely demise due to something outside of their control. During Warzone 2.0’s Battle Royale, a lot of the experience comes down to dumb luck.
